We updated our Terms Of Service and Privacy Policy recently, please spare a few minutes to read details. Term Of Service Privacy Policy

NEWS

Angel of Sloth - Samael is coming with Treasure Hunt

6/24/20

The Angel of Sloth - Samael is coming from 27 June to 2 July, players have the great chance to win this new Angel by purchasing the Angel of Sloth Exclusive Pack. And from 26 June to 30 June, players have a chance to win Legendary Equipment and Core Glyph at Treasure Hunt.


>>Entrance: Events - Angle of Sloth Exclusive Pack

>>Event Time: 27 June to 2 July


>>Samael

Transformation Skill: Dragon Assault

Angel of Sloth Exclusive Pack:

1. Angel of Sloth Normal Pack - Unlock Samael with a great discount during this event!

2. Angel of Sloth Value Pack - Unlock Samael, and get 2000 Angel’s Divine Origin, 400 Condor Flame and one rare item - Super Fruit.

Don’t miss this chance to unlock this powerful Angel!

Check our Youtube to watch the skill of Samael: https://youtu.be/FKMgA-2ymgc

>>Entrance: Treasure Hunt

>>Event Time: 26 June to 30 June

Event Rules:

1.      Players can use Gold to exchange Treasure to participate in this event. Each Treasure Trove contains 10,00 Diamonds and 1 Treasure Hunt Bell. You have 3 options to play Treasure Hunt, 1 time, 10 times and 50 times.

2.      During the Treasure Hunt Event, you have the great chance to get Diamonds and Pink Diamonds. Most of all, you have the chance to get Gold Equipment and Legendary Equipment. And The Legendary Equipment only can be obtained by this event.

3.      You can earn Treasure Points by playing Treasure Hunt, each time for 1 point, you can exchange the Legendary Equipment at Point Market.

4.      You can claim attempts rewards when you reach certain attempts, Treasure Hunt Attempts are reset every day, so please claim your attempt rewards promptly. Each Treasure Hunt attempt gives you 1 point, points are never cleared.

Note:

Please note that the above contents might be adjusted due to changes in the development plan. Final updates will be determined in-game.